Zereth Mortis Assets

World of Warcraft: Eternity’s End

About

While on the Environment Team at Blizzard I had the pleasure of working on several environment kits throughout Eternity’s End. Thematically this was one of my favorite zones to be a part of. I was responsible for modeling and texturing the Progenetor orbs that were used throughout the space, both mossy and non mossy variants, as well as the smaller orb plants that had begun growing vegatation. I was also responsible for the floating trellis-ivy kit.