About Tai

Artist, Father, Adventurer

Tai is a Senior Environment Artist nearing 4 years of experience in the industry. Inspired by stylized and painterly game art, his work showcases skill in a variety of pipelines and techniques. He worked with the World of Warcraft team on several expansions and patches, and with Aether Studios on both crafting and directing environments for the next evolution of the wildly popular Rivals of Aether. He is currently a Senior 3D Environment Artist at Stoic, working on a very exciting unannounced project.

Residing in Portland Oregon, Tai likes to spend his free time with his family and pets in the great outdoors.  

Work History


February 2023 – Present

Senior 3D Environment Artist

Aether Studios

June 2021 – February 2023

Environment Director

Blizzard Entertainment

June 2019 – June 2021

Environment Artist

Software Experience

  • 3DSMax / Maya
  • Photoshop
  • Substance 3D Suite
  • Zbrush
  • UE4 / UE5
  • Perforce / Plastic
  • JIRA / Trello

Soft Skills

  • Cross Discipline Collaborator
  • Good Communicator
  • Strong Multitasker
  • Detail Oriented
  • Creative Problem Solver
  • Driven Self Starter
  • Avid Learner




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